#include "camprec.h"
#include "FEAFace.h"



CFEAFace::CFEAFace(void ):Visible(true), Index(0), Parent(0), flat(0), IndexFace(0)
{
	
	//Neighbors.resize (3);

	Neighbors[0] = 0;
	Neighbors[1] = 0;
	Neighbors[2] = 0;
	Neighbors[3] = 0;

	HideSide[0] = false;
	HideSide[1] = false;
	HideSide[2] = false;
	HideSide[3] = false;
	
}

CFEAFace::~CFEAFace(void)
{
}

